function SendToFriend ( GameUrl ) { $( '#SendToFriendStatus' ).hide (); $( '#btnSendToFriend' ).attr ( 'disabled', 'disabled' ); FufiPostMessage ( 'action/games_Game/SendToFriend', { gameUrl: GameUrl, recipient: $('#txtSendToFriendRecipient').val (), message: $('#txtSendToFriendMessage').val (), senderEmail: $('#txtSendToFriendYourEmail').val (), senderName: $('#txtSendToFriendYourName').val () }, 'SendToFriendStatus', function ( Response ) { $('#btnSendToFriend').attr ( 'disabled', '' ); if ( Response.IsError () == false ) { TrackPage ( '/game/share/send-to-friend' ); $( '#txtSendToFriendRecipient' ).val ( '' ); } } ); return false; } function OpenSendToFriend () { $( '#FlashGameContainer' ).css ( 'visibility', 'hidden' ); $( '#SendToFriendStatus' ).hide (); $( document ).bind ( 'keyup.sendToFriend', function ( event ) { if ( event.keyCode == 27 ) { CloseSendToFriend (); } } ); $.blockUI ( { message: $( '#SendToFriendContainer' ), css: { border: 'none', width: '100px', top: '20%', cursor: '' } } ); } function CloseSendToFriend () { $( document ).unbind ( 'keyup.sendToFriend' ); $( '#FlashGameContainer' ).css ( 'visibility', 'visible' ); $.unblockUI (); } function UpdateNumOfChars ( NumOfEnteredChars ) { var maxNumOfChars = 500; var numOfCharsLeft = maxNumOfChars - NumOfEnteredChars; $( '#NumOfCharsLeft' ).html ( numOfCharsLeft ); if ( numOfCharsLeft < 0 ) { $( '#btnAddComment' ).attr ( 'disabled', 'disabled' ); } else { $( '#btnAddComment' ).attr ( 'disabled', '' ); } } function ShowMessage ( MessageDiv, Response ) { var cssClass = 'AjaxError'; if ( Response.IsError () == false ) { cssClass = 'AjaxMsg'; } $( '#' + MessageDiv ).html ( Response.GetContent () ).removeClass ( 'AjaxError' ).removeClass ( 'AjaxMsg' ).addClass ( cssClass ).fadeIn ( 'slow' ); } function TrackPage ( path ) { //urchinTracker ( Path ); _gaq.push ( [ '_trackPageview', path ] ); } function OpenWindow ( Url, Width, Height ) { window.open ( Url, 'i123_win', 'status=0,toolbar=0,location=0,menubar=0,directories=0,resizable=0,scrollbars=0,height=' + Height + ',width=' + Width ); } function AddToFavorites ( GameId ) { FufiPost ( 'action/games_Game/AddToFavorites', { GameId: GameId }, function () { $( '#AddToFavoritesLink' ).hide (); $( '#AddToFavoritesSpan' ).show (); } ); } function AddComment () { var msgDiv = $( '#AddCommentStatus' ); msgDiv.hide (); var gameId = $( '#GameId' ).val (); var comment = $( '#txtComment' ).val (); if ( gameId != '' && comment != '' ) { $( '#btnAddComment' ).attr ( 'disabled', 'disabled' ); FufiPost ( 'action/games_Game/AddComment', { GameId: gameId, txtComment: comment }, function ( Response ) { if ( Response.IsError () == false ) { $( '#txtComment' ).val ( '' ); $( '#NumOfCharsLeft' ).html ( 500 ); GetComments ( gameId, 1 ); } else { msgDiv.html ( Response.GetContent () ).fadeIn ( 'slow' ); } $( '#btnAddComment' ).attr ( 'disabled', '' ); } ); } return false; } function GetComments ( GameId, Page ) { FufiGet ( 'action/games_Game/GetComments', { GameId: GameId, Page: Page }, function ( Response ) { $( '#CommentsContainer' ).html ( Response.GetRawContent () ); } ); return false; } function DeleteComment ( CommentId, GameId ) { if ( confirm ( 'Ali res želite izbrisati ta komentar?' ) ) { FufiPost ( 'action/games_Game/DeleteComment', { CommentId: CommentId, GameId: GameId }, function () { GetComments ( GameId, $( '#PageNum' ).val () ); } ); } return false; } // stars var starTimer = null; var starTextEl = null; var starStrings = Array (); starStrings[2] = 'loše'; starStrings[4] = 'prolazno'; starStrings[6] = 'dobro'; starStrings[8] = 'vrlo dobro'; starStrings[10] = 'odlično'; var inStar = Array (); inStar[2] = false; inStar[4] = false; inStar[6] = false; inStar[8] = false; inStar[10] = false; var gameID, rate, ratedBy; function StarMouseMove ( StarNum ) { if ( inStar[StarNum] == true ) return; else inStar[StarNum] = true; ClearStarTimer (); $('#star_' + StarNum ).css ( 'cursor', 'pointer' ); //starTextEl.innerHTML = starStrings[StarNum]; $('#StarsText').html ( starStrings[StarNum] ); for ( var i = 2; i <= 10; i += 2 ) { if ( i <= StarNum ) document.getElementById ( 'star_' + i ).src = '/images/app/star_big.gif'; else document.getElementById ( 'star_' + i ).src = '/images/app/blank_star_big.gif'; } } function StarMouseOut ( StarNum ) { inStar[StarNum] = false; starTimer = setTimeout ( 'GenerateStars ( ' + rate + ', ' + ratedBy + ', true )', 400 ); } function ClearStarTimer () { if ( starTimer ) { clearTimeout ( starTimer ); starTimer = null; } } function SaveVote ( GameID, Mark ) { ClearStarTimer (); FufiPost ( 'action/games_Game/SaveRate', { id: GameID, mark: Mark }, function ( Response ) { GetStars ( gameID, false ); document.getElementById ( 'StarsStatus' ).innerHTML = 'igrica ocenjena'; } ); } function GetStars ( GameID, EnableVote ) { gameID = GameID; FufiGet ( 'action/games_Game/GetStars', { id: GameID }, function ( Response ) { rate = Response.GetRawContent ().substring ( 0, Response.GetRawContent ().indexOf ( ';' ) ); ratedBy = Response.GetRawContent ().substring ( Response.GetRawContent ().indexOf ( ';' ) + 1 ); GenerateStars ( rate, ratedBy, EnableVote ); } ); } function GenerateStars ( Rate, Votes, EnableVote ) { var starsHolder = document.getElementById ( 'Stars' ); starsHolder.innerHTML = ''; $('#StarsText').html ( 'ocena: ' + Votes ); if ( EnableVote == true ) $('#StarsStatus').html ( 'oceni igricu' ); else $('#StarsStatus').html ( 'igrica ocenjena' ); ClearStarTimer (); for ( var i = 2; i <= 10; i += 2 ) { var newStar = document.createElement ( 'IMG' ); newStar.setAttribute ( 'id', 'star_' + i ); if ( i <= Rate ) newStar.setAttribute ( 'src', '/images/app/star_big.gif' ); else if ( i > Rate && ( i - Rate ) < 2 ) newStar.setAttribute ( 'src', '/images/app/half_star_big.gif' ); else newStar.setAttribute ( 'src', '/images/app/blank_star_big.gif' ); if ( EnableVote == true ) { newStar.onclick = new Function ( "SaveVote('" + gameID + "', '" + i + "');" ); newStar.onmousemove = new Function ( 'StarMouseMove ( "' + i + '");' ); newStar.onmouseout = new Function ( 'StarMouseOut ( "' + i + '");' ); } starsHolder.appendChild ( newStar ); } }